Substance Painter / 3DE / Nuke

Testing out Substance Painter in class with the different materials on the Dog.

First time using substance painter to texture, this was for the Cabin in the woods. The look for the cabin is dark wood with long mirrors in the front of the cabin.

3DE

Tracking and adding a Iron Mask to the face of the character.

Nuke

Roto for the Balloon Festival Project.

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